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Moving forwards 0 - 5

Use the Roamer mats or the equivalent
Make a number line 0 to 5. The space between the lines should be equal to Roamer's body length - 30cm which is the forward and back unit of distance.

Place Roamer on 0.

A child chooses a number from 0 to 5. Another child is chosen to try and program Roamer to stop on that number.

To begin with, write program on the board to help children:


Clear Memory

How many steps


Fill in the number when chosen. changing it as the game progresses. Place Roamer on zero before another child chooses a number.

Children should be encouraged to say the program. After a while, some of the children should be able to program a simple move from memory.

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