Carrying the Olympic Torch
Introduction
The Roamer team have just been accepted for the next Olympics. They
are so keen that they are training 25 hours a day. The Olympic Committee
have been so impressed by their hard work and positive attitude that
they have said that they can carry the Olympic Torch for the last three
stages of its journey.
What you need
- 3 Roamers with control boxes attached
- 3 Roamer jackets
- 3 touch sensors
- 3 lights
- materials for design work.
What to do
- Change each Roamer into an Olympic sportsperson.
- Make an Olympic Torch for each Roamer with a light in it (the Olympic
Flame) that is attached to an output line on the Control Box.
- Attach a touch sensor to the input line on the Control Box and fix
it to the back of the Roamer.
- Program Roamer to respond to a touch, illuminate the light, move
forward, turn off the light.
- Place the three Roamers in a row. Press the first touch sensor so
that the light comes on and Roamer moves forward to bump into the
second Roamer. (Hint: place a wait command at the beginning of the
program.)
Synchronised swimming
Perhaps not the best known Olympic event, but an ideal one for multiple
Roamers. Put them in their swimming costumes, place pegs on their noses
and program them to "swim" in formation. (Note - in reality water and
Roamers are not a good combination.)
The Olympic Symbol
Try to program Roamer to draw the Olympic Rings. Try to do it within
one program.
Hint 1 - You need the pen attachment from the pen pack.
Hint 2 - you will need to change the step size in order to ensure that
Roamer moves to the next circle centre point accurately.
Canoe Slalom
Version 1 - Set out your slalom poles for Roamer to go round.
Version 2 - A more difficult version of this would be to have a "two
man" canoe. Fix two Roamers together (a loose connection is best - blu-tacked
string), then program them both to go round the course together. The
different speeds that Roamers move can make this more difficult, as
does the fact that the second Roamer will have to travel a slightly
different course.
Show Jumping
Create a course for your Roamer horse to go round. This can involve
obstacles to go round, ramps to go up and down, see-saws - lots of interesting
manoeuvres. The horse that gets round in the smallest number of moves/quickest
time wins. You could also then have a dressage competition for the best
dressed Roamer horse.
400m
Whilst basically a sprint, by having to follow a curved track this
makes it more difficult for a Roamer. Is it better for a Roamer to be
on the inside or outside track?