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Using Roamer to fulfill the key objectives of the National Numeracy Strategy

In the early years Roamer provides a concrete way to explore all the key objectives. Thus allowing pupils to form a solid foundation of mathematical understanding upon which to build in later years.

Following is a table giving samples of workcards that offer a structured approach to learning or an example of a Roamer activity that will deliver the objective.


Objective Roamer workcard/activity
Say and use the number names in order in familiar contexts Any Roamer activity
Count reliably up to 10 everyday objects Place numerical groups of objects on different squares of a Roamer mat , throw a dice and program Roamer to go to the appropriate place.
Recognise numerals 1 to 9 Number 1.1
Use language such as more or less, greater or smaller, to compare two numbers or quantities Estimation 3.2
In practical activities and discussion, begin to use the vocabulary involved in adding and subtracting. Number 3.2
Find one more or less than a number from 1 to 10 Turn over a number card and program Roamer to go along a number line to that number. Spin a wheel to either +1 or -1. Program Roamer to do it.
Begin to relate addition to combining two groups of objects, and subtraction to "taking away" Number 1.2
Talk about, recognise and recreate simple patterns Shape 1.1
Use language such as circle or bigger to describe the shape and size of solids and flat shapes Shape 2.3
Use everyday word to describe position One chid describes a position on a set of Roamer mats that they want Roamer to get to. From the description another child has to program Roamer to go there.
Use developing mathematical ideas and methods to solve practical problems Number 3.3

Year 1

Objective Roamer workcard/activity
Count reliably at least 20 objects Same activity as for reception but with 10 - 20 objects.
Count on and back in ones from any small number, and in tens from and back to zero Same activity as for recption (+1/-1). Use a number line that features tens rather than units.
Read, write and order numbers from 0 to at least 20; understand and use the vocabulary of comparing and ordering these numbers Literacy Pack Worksheet 6.3
Within the range 0 to 30, say the number that is 1 or 10 more or less than any given number Let Roamer travel up and down a number line up to 30. Various activities.
Understand the operation of addition, and of subtraction and use the related vocabulary Number 2.4
Know by heart all pairs of numbers with a total of 10 Literacy Pack Worksheet 5.1 & 5.4
Use mental strategies to solve simple problems using counting, addition, subtraction, doubling and halving, explaining methods and reasoning orally Number 3.3
Compare two lengths, masses or capacities by direct comparison Create two Roamer race tracks. Which is fastest? Why?
Suggest suitable standard or uniform non-standard units and measuring equipment, then measure a length Units 1.4
Use everyday language to describe features of familiar 3-D and 2-D shapes Shape 1.4

Year 2

Objective Roamer workcard/activity
Describe and extend simple number sequences... On a number line the postperson travels up delivering to all the even numbers and back delivering to all the odd numbers. Other variations possible (prime numbers etc.)
Understand that subtraction is the inverse of addition; state the subtraction corresponding to a given addition Number 3.4
Know by heart all additins and subtraction fact for each number to at least 10 Number 3.1
Use knowledge that addition can be done in any order to do mental calculations more efficiently Number 1.3
Estimate, measure and compare lengths, masses and capacities using standard units; suggest suitable units and equipment for such measurements Estimation 1.2
Use the mathematical names for common 2-D and 3-D shapes; sort shapes and describe some of their features Shape 2.4
Use mathematical vocabulary to describe position, direction and movement Turning 1.3
Choose and use appropriate operations and efficient calculation strategies to solve problems, explaining how the problem was solved Get two Roamer to dance together

Whilst fewer of the objectives from Years 3 - 6 are directly satisfied by the current Roamer workcards more are being written to respond to the numeracy key objectives for these years. Obviously Roamer can still provide a concrete (and fun!) experience with activities tailored to the specific requirements of the Numeracy Strategy.

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